Language
Bahasa Indonesia - Native
English - Proficient (TOEIC: 980/990)
3D Proficiency
Lighting
Adept in integrating CG elements and conveying mood through light placements. Experienced lighting CG character doubles, FX elements (smoke, pyro, glass, blood), and environments.
Look Development
Understood shader properties, layering complex shader networks, and creating realistic CG materials. Handled the lookdev of hero character assets, creatures, foliage, environment, props, etc.
Rendering
Understood the basics of scene and render optimizations. Able to manipulate and provide essential render passes for compositing. Worked with Arnold, Karma, Renderman, and Cycles.
Compositing
Handled plate clean-ups, rotoscoping, 2D & 3D tracking, and image manipulations. Able to utilize render passes and is familiar with deep compositing.
FX
Capable of understanding basic simulation logics within Houdini. Experienced working with particle, liquid, and pyro simulations.
Softwares
Lighting and Lookdev






Compositing



Effects


Tools
Color Management

Render Engines



Scene Management
