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Language

Bahasa Indonesia - Native

English - Proficient (TOEIC: 980/990)

3D Proficiency

Lighting

 

Adept in integrating CG elements and conveying mood through light placements. Experienced lighting CG character doubles, FX elements (smoke, pyro, glass, blood), and environments.

Look Development

 

Understood shader properties, layering complex shader networks, and creating realistic CG materials. Handled the lookdev of hero character assets, creatures, foliage, environment, props, etc.

Rendering

 

Understood the basics of scene and render optimizations. Able to manipulate and provide essential render passes for compositing. Worked with Arnold, Karma, Renderman, and Cycles.

Compositing

 

Handled plate clean-ups, rotoscoping, 2D & 3D tracking, and image manipulations. Able to utilize render passes  and is familiar with deep compositing.

FX

 

Capable of understanding basic simulation logics within Houdini. Experienced working with particle, liquid, and pyro simulations.

Softwares

Lighting and Lookdev

Compositing

Effects

Tools

Color Management

Render Engines

Scene Management

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